List of Required courses

Students must take all of the courses listed to earn their respective degree. Courses may be substituted with approval of advisor and the dean.

Master of Design
7 Courses

Communication in the Planning Process

1.5 credit hours

This course teaches students how to use communication methods to accelerate synthesis and give tangible form to valuable information throughout the development process. Students are introduced to relevant theories of language, visual perception, visual representation and communication. Through a mix of lecture, group activities, critique and exercises, students receive hands-on experience to ensure concepts are…

Prototyping Methods

1.5 credit hours

This course explores the growing number of prototyping methods for design. Although prototyping is often thought of as coming at the end of the design process to verify a solution, our approach maintains that prototyping needs to happen throughout the process from initial research to storytelling, to concept generation, and lastly to refine and improve…

Building and Understanding Context

3 credit hours

This course will improve critical thinking skills when wrestling with the wide variety of input and insight that often accompanies design initiatives. Understanding the context of a particular design challenge is critical to ensuring an insightful and reliable solution. Most design challenges today require an astute understanding of the many dynamics at play to see…

Modes of Human Experience

1.5 credit hours

“User Centeredness” is an understanding of a complex and wide range of influences that affect how people respond to the designed world. This course introduces students to the principles and surrounding factors of the human experience and how to incorporate these perspectives into their work. Combined physical, cognitive, social, cultural, and emotional factors comprise the…

Analysis + Synthesis in Design

3.0 credit hours

This course is an introduction to the typical process and tools designers use to understand fuzzy problems and develop insightful directions to pursue. The techniques of the field of design are becoming an integral part of many innovative efforts within and across organizations. Understanding the underlying nature of this distinct approach to problem solving will…

Introduction to Design Planning

1.5 credit hours

This course is short but intense, and instrumental for understanding the basic ideas, frameworks, and capabilities that modern design planning and innovation programs demand. If you believe that innovation is fundamentally about creativity, the term “innovation planning” appears to make no sense. This should be your very first clue that the obstacles to successful innovation…

Introduction to Observing Users

3 credit hours

This course will introduce students to theory and methods of behavioral observation, description and analysis. Students will use a variety of techniques derived from social and behavioral psychology and anthropology to develop useful, powerful approaches to solving modern design and business problems. Readings and theory are integrated with observational fieldwork exercises to provide rich learning…

Master of Design Methods
4 Courses

Modes of Human Experience

1.5 credit hours

“User Centeredness” is an understanding of a complex and wide range of influences that affect how people respond to the designed world. This course introduces students to the principles and surrounding factors of the human experience and how to incorporate these perspectives into their work. Combined physical, cognitive, social, cultural, and emotional factors comprise the…

Analysis + Synthesis in Design

3.0 credit hours

This course is an introduction to the typical process and tools designers use to understand fuzzy problems and develop insightful directions to pursue. The techniques of the field of design are becoming an integral part of many innovative efforts within and across organizations. Understanding the underlying nature of this distinct approach to problem solving will…

Introduction to Design Planning

1.5 credit hours

This course is short but intense, and instrumental for understanding the basic ideas, frameworks, and capabilities that modern design planning and innovation programs demand. If you believe that innovation is fundamentally about creativity, the term “innovation planning” appears to make no sense. This should be your very first clue that the obstacles to successful innovation…

Introduction to Observing Users

3 credit hours

This course will introduce students to theory and methods of behavioral observation, description and analysis. Students will use a variety of techniques derived from social and behavioral psychology and anthropology to develop useful, powerful approaches to solving modern design and business problems. Readings and theory are integrated with observational fieldwork exercises to provide rich learning…