This course creates the foundation of knowledge and develops skills for three-dimensional design.

At the end of this course, students should be able to explore, create, and communicate design directions for simple products and environments taking into account design principles, human factors, technology, and business issues.

Learning Objectives
Students are taught about the design process through a series of product design projects. Methods to analyze, explore, express and critique design concepts and a vocabulary of design will become familiar. Core principles for design are introduced and through iterative practice of increasingly difficult problem spaces student will gain knowledge for tackling the design of small-scale products.

Learning Outcomes
Students will understand what a design problem is, ways to structure a design problem, how to ideate using prototyping to explore their thinking and represent their solutions. Students will gain an ability to express through reasoned explanations, images and models how to represent their ideas throughout the design process. Many techniques from sketching to computer modeling are covered. A key aspect is learning the culture of design: learning through doing, being project based, working in the studio environment and actively participating in critique.